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Tesla-MoL-boxIf you like Euchre and Hearts, the Steam Punk theme (and maybe you've played Dominion)...

Tesla, Master of Lightning

Designed by David McCord, published by NewVenture Games with artwork by David McCord.
For 2 to 6 players ages 12 and up (or younger). Plays in about 30 minutes with 4 players.

This is a card game for fans of Nicola Tesla which combines trick-taking, bidding, and deck-building. Most of the cards in the 144-card deck include a tidbit of history related to Tesla's life and works. Using cards in your hand, you bid on “prize cards” which (if you win them) will become part of your own growing deck of cards for future hands. The more good cards you can win, the better your chances become, but these prize cards may include undesirable cards as well. Collecting cards in specific suits can also gain you points when the final score is tallied.


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Red-Dragon-InnIf you like fantasy but want a game that pokes fun at the genre (maybe you've played Munchkin)...

Red Dragon Inn

Designed by Cliff Bohm, Geoff Bottone, Cold FuZion Studios and Colleen Skadl, published by Slugfest Games with outstanding artwork by Kennon James, Doug Kovacs, Rhonda Libbey and Beth Trott.
For 2 to 4 players (best with 4) ages 13 and up (or older). Plays in about 45 minutes.

The theme includes characters like wizards, warriors, thieves, elves, trolls, and such - but they've just come home from adventuring and simply want to get drunk and maybe do some gambling. Each character in this card game is a parody of the traditional characters, trying to drink each other under the table. Can you be the last one standing at the end of the night? Cards with words might slow things down a little for the first few plays while you learn the game, but once you become familiar with the characters, the game move fast, and you may find yourself doing a bit of play-acting even if you don't normally like that kind of thing.

(Several expasions are available enabling play by up to 10 at once with many additional characters and play enhancements.)


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ZombieDiceIf you like Yatzee, Zombies, and taking chances with hands full of dice...

Zombie Dice

Designed by Steve Jackson, published by Setve Jackson Games (among others) with artwork by Alex Fernandez.
For "2 to 99" players (best with less than 8) ages 10 and up (or younger). Plays in 10 minutes or more, depending on the number of players.

Zombies eat brains, and the players are Zombies attempting to do just that. This game comes with 13 custom dice, each face depicting either brains (which score points), footprints (the humans that got away), or shotgun blasts (not good). Rolling and re-rolling the dice will gain points, but if a player should roll three shotgun blasts, all the accumulated points are lost. This simple push-your-luck game has some clever quirks to it, including different combinations of pictures on the various dice. Can you get 13 brains before the other Zombies?

(Two expansion sts are available to add more challenges and variety to the game as well.)


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King-of-Tokyo smIf you like Godzilla and King Kong, Yatzee and Shut-the-box, fighting monsters and super-powers...

King of Tokyo

Designed by Richard Garfield, published by iello Games with artwork by Benjamin Raynal.
For 2 to 6 players ages 8 and up. Plays in about 30 minutes.

This game is great for anyone who can read a little seeking some adventure, competition, and a large dose of dice rolling. Fun and fast-paced, the game is very easy to learn, and gets more fun the more you play it. All the giant monsters vying for control of Tokyo start out with the same abilities, but players can purchase cards that allow them special powers, and sometimes to break the rules. Should you try for the points to win, or attack the other players and be the last one standing? If your strategy doesn't work, no worries - it's a quick game, and you can play again in a few minutes.

(Expansion sets are avialable to add more players, more powers, and more challenges to the game.)


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No ThanksIf you like light, quick traditional card games, and can count to 35...

No Thanks!

Designed by Thorsten Gimmler and published by several companies including Asmodee with artwork by Oliver Freudenreich and Atelier Löwentor.
For 3 to 5 players ages 8 and up. Plays in about 20 minutes.

Loads of fun in a small deck of 32 cards, "No Thanks!" is a fast-paced card game with a fascinating twist. If you should decide not to take the next card, you can pay a chip and say “No Thanks!” But eventually, someone will take that undesirable card, because those chips are also worth points at the end. This is an excellent filler, and a quick game for the road - you can play while waiting for your order at a restaurant! Highly recommended for families and casual gamers.